The game still offers a good dose of content.At first, each hero use makes him gain XP at the end of the game.The more you use it, the more you will unlock new cards that will be added to your future parties, or even talents or equipment. Then it’s rather classic, each victory brings you cards, if you don’t take the card you will get food, which will be used to heal you at certain points on the map.Rather simple map, a board divided into squares, each adjacent square is uncovered when you finish a fight/event. This choice of character will therefore influence your basic deck but also the power of the hero, we will come back to this.Each hero is represented by a color, Sancho will be green (and therefore the protection cards), where Tracy who is an archer will be represented by yellow cards.The use of 3 cards by a character will trigger his power.Tracy, for example, will shoot a horizontal arrow that will cross enemies to hit everyone.Ĭasting a protection card at the right time triggers a perfect block, which will therefore be more effective.But you also have to pay attention to the timing, an archer for example shooting a bell arrow in general and sometimes on your character at the back, you must then launch the protection by this one.Because yes with the ZL key you switch from one hero to another, it is in your interest to launch yellow attacks via your archer rather than your protector, because that will not raise his ultimate attack. Efficient and different gameplayīrave’s Rage reminds us of all the classics of the card roguelite genre.We choose a hero (Brave) among 9, each hero has Alter Egos, which are visual variants, be careful not a simple change of color, but sometimes another complete skin for example Protector Sancho becomes Sancha and the delirium goes down to her description which states that she comes from the same village as Sancho, but is called Sancha, because she looks like Sancho. In reality, bah it is rather absent, it is not really the goal of this kind of games either.The gameplay clearly pushes the game and it’s the roguelite aspect that drives the content and lifespan.
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